We're looking for experienced Texture Artists with an expert knowledge of creating textures for next-generation game titles. Applicants must have solid experience creating normal, specular, diffuse, and effects maps. Proficiency in generating normal maps from multiple sources: 3D modeling, converting height maps, photo manipulation, etc. This position requires significant experience developing game textures and 2D art assets.
Texture artists should include texture images and shots of mapped textures in their portfolio.
Knowledge & Skills:
- Must have expert-level proficiency in Photoshop, and familiarity with other 2D and 3D tools.
- Must have experience creating textures for next-generation games (normal, diffuse, specular).
- Game industry experience.
- Shipped-title experience.
- Experience creating textures for sci-fi and/or fantasy genres.
- Experience working within memory limitations.
- Related skills, such as modeling, skinning, animation, concepting.
- BFA in Painting/3D art or similar background/traditional training.



